Dota 2 Update – March 29th, 2018
Game was updated to version 7.12.
General
- Enabled Pangolier in Captain’s Mode.
- Neutral Creep Stack bounty increased from 15% to 20%.
Heroes
- Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1.
- Flux cooldown reduced from 18 to 16.
- Magnetic Field AoE increased from 275 to 300.
- Battle Hunger duration increased from 10 to 12.
- Shuriken Toss manacost increased from 120/130/140/150 to 150.
- Thirst linger bonus duration increased from 2 to 4.
- Holy Persuasion can no longer target non-player allied creeps.
- Strafe duration increased from 3 to 3.5 seconds.
- Base damage increased by 3.
- Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4.
- Vacuum
- AoE increased from 250/350/450/550 to 400/450/500/550.
- Cooldown rescaled from 32 to 60/50/40/30.
- Cast range rescaled from 500 to 450/500/550/600.
- Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6.
- Damage rescaled from 40/80/120/160 to 25/50/100/200.
- Wall of Replica
- Incoming illusion damage reduced from 400% to 300%.
- Width increased from 1000 to 1300.
- Poison Touch damage increased from 10/20/30/40 to 10/24/38/52.
- Spirit Siphon charge restore time increased from 45 to 60/55/50/45.
- Silence manacost increased from 80 to 80/90/100/110.
- Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over).
- Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10.
- Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%.
- Echo Stomp Initial Stun duration reduced from 0.8 to 0.2.
- Base armor increased by 1.
- Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140.
- Enchant
- Cooldown rescaled from 30/24/18/12 to 55/40/25/10.
- Slow increased from 2.25/3.5/4.75/6 to 3/4/5/6.
- Dominate duration rescaled from 80 to 50/60/70/80.
- Impetus manacost rescaled from 55/60/65 to 40/55/70.
- Flak Cannon cooldown increased from 30 to 40.
- Homing Missile hits to destroy reduced from 3/3/4/4 to 3.
- Base damage reduced by 4.
- Tether
- Now sets your movement speed to match the tethered target’s speed.
- No longer has a duration.
- Movement speed rescaled from 10/12/14/16% to 7/10/13/16%.
- Regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5.
- Relocate cooldown increased from 120/100/80 to 130/110/90.
- Base movement speed increased from 325 to 330.
- Lightning Storm
- Damage rescaled from 50/100/150/200 to 80/120/160/200.
- Slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0.
- Cast point reduced from 0.45 to 0.4.
- Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100.
- Open Wounds manacost increased from 140/130/120/110 to 140.
- Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160.
- Skewer AoE increased from 125 to 135.
- Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75.
- Base attack damage range from 39-50 to 43-48.
- Wukong’s Command soldier attack rate improved from 1.4 to 1.3.
- Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%.
- Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190.
- Multicast no longer increases Fire Blast manacost.
- Repel manacost increased from 50 to 85.
- Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through).
- Supernova
- Radius increased from 1000 to 1300
- Now turns night into day for the duration (has highest priority).
- Static Link cast range reduced from 600 to 550 (break range still 800).
- Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180.
- Reworked Tricks of the Trade
- Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
- Will hit creeps if there are no heroes available.
- Duration increased from 3/4/5 to 4/5/6.
- Telekinesis cooldown increased from 22 to 28/26/24/22.
- Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2.
- Base movement speed reduced from 295 to 290.
- Demonic Purge
- Slow now always scales linearly with time from 100% to 20%.
- Cooldown increased from 40 to 60 (affects charge replenish).
- Duration increased from 5 to 7 seconds.
- No longer roots non-hero units for 3 seconds.
- Now continuously dispels the target.
- Base HP regen increased from 1.5 to 2.75.
- Turn rate improved from 0.5 to 0.6.
- Guardian Sprint
- No longer has a 15% damage amplification.
- Duration reduced from 12 to 10.
- Assassinate manacost reduced from 175/275/375 to 175/225/275.
- Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240.
- Empowering Haste
- Active no longer reduces your movement speed afterwards.
- Cooldown increased from 12 to 20.
- Movement speed increased from 300 to 310.
- Chakram
- Manacost per second reduced from 20/25/30 to 16/23/30.
- Initial manacost reduced from 100/150/200 to 80/140/200.
- Base Health Regen reduced from 2.5 to 1.5.
- Avalanche cooldown increased from 17 to 20/19/18/17.
- Base intelligence increased by 3.
- Berserker’s Rage base attack time improved from 1.5 to 1.45.
- Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12.
- Undying Zombie critical health attack speed boost increased from 50 to 75.
- Flesh Golem hero kill heal increased from 10% to 15/20/25%.
- Golem‘s attack damage increased from 75/100/125 to 75/125/175.
- Fixed some clunkiness with how Windranger attacks the target during Focus Fire.
- Base intelligence increased by 1.
- Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575 .
- Base damage increased by 5.
- Attack range increased from 350 to 380.
Items
- Mana Regeneration reduced from 3.2 to 3.0.
- Strength increased from 40 to 45.
- Attack Speed increased from 120 to 130.
- Projectile speed decreased from 1200 to 900.
- Mana regeneration increased from 3 to 5.
- Duration increased from 4.5 to 5 seconds.
- Break duration decreased from 5 to 4 seconds.
- Cooldown reduced from 24 to 22.
- Bash duration increased from 1.4 to 1.5.
- Bash duration increased from 1.4 to 1.5.
- Enemy current health based damage changed from 3% Direct HP modification to 4.5% magical damage.
More info at March 29, 2018 Patch – Dota 2 Wiki.
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