Claiming the Level 165 Bonus Siltbreaker Treasures reward will now retroactively grant bonus treasures for any zones that had been previously 3-starred. All players that did not receive their bonus treasures will be granted those missing treasures.
Wings of Daybreak and Golden Immortal 2’s have been added to the recycle loot list.
Nature’s Prophet large treants damage has been changed from 90-102 to 102-114.
Added some missing strings to let users know that a phone number is required to play a certain game mode and also the certain party members do not have one linked.
* Necronomicon: Duration increased from 45 to 50
* Helm of the Dominator: Minimum HP increased from 1400 to 1500
* Echo Sabre: Slow duration increased from 0.6 to 0.7
* Alchemist: Chemical Rage movement speed increased from 30/40/60 to 40/50/60
* Alchemist: Level 15 Talent increased from +80 Unstable Concoction Damage to +100
* Bounty Hunter: Movement speed increased from 315 to 320
* Bristleback: Strength gain reduced from 2.5 to 2.2
* Bristleback: Warpath damage bonus from 20/25/30 to 18/24/30
* Chaos Knight: Base strength increased from 20 to 22
* Chen: Hand of God Heal increased from 200/300/400 to 225/325/425
* Clockwerk: Hookshot damage reduced from 100/200/300 to 75/175/275
* Crystal Maiden: Frostbite manacost increased from 115/125/140/150 to 140/145/150/155
* Dark Seer: Base intelligence reduced by 2
* Dark Seer: Wall of Replica slow reduced from 0.6/0.8/1.0 to 0.5/0.75/1.0
* Doom: Doom duration increased from 15 to 16 seconds
* Gyrocopter: Movement speed increased from 320 to 325
* Invoker: Alacrity cooldown increased from 15 to 17
* Io: Tether movement speed reduced from 13/14/15/16% to 10/12/14/16%
* Leshrac: Level 10 Talent increased from +15 Movement Speed to +25
* Leshrac: Level 10 Talent increased from +125 Health to +175
* Lich: Chain Frost bounce range increased from 575 to 600
* Medusa: Scepter stun increase per bounce from +0.2 to +0.3
* Mirana: Agility gain increased from 3.3 to 3.6
* Monkey King: Level 10 Talent increased from +10% Evasion to +12%
* Monkey King: Boundless Strike critical damage increased from 1.4/1.6/1.8/2x to 1.5/1.75/2/2.25x
* Monkey King: Primal Spring Max damage increased from 100/180/260/340 to 140/210/280/350
* Morphling: Base Attack Time improved from 1.6 to 1.55
* Nature’s Prophet: Treant damage increased from 32 to 36
* Necrophos: Reaper’s Scythe cooldown reduced from 100/85/70 to 90/80/70
* Necrophos: Level 10 Talent increased from +6 Strength to +8
* Night Stalker: Hunter in the Night manacost increased from 50 to 80
* Night Stalker: Void day slow duration reduced from 2 to 1.25 seconds
* Phantom Lancer: Base HP regen increased from 0.5 to 1.5
* Pugna: Attack range increased from 600 to 630
* Shadow Demon: Base strength increased from 17 to 19
* Skywrath Mage: Concussive Shot damage increased from 60/120/180/240 to 70/140/210/280
* Tiny: Level 10 Talent increased from +6 Strength to +8
* Tiny: Level 10 Talent increased from +12 Intelligence to +14
* Tiny: Craggy Exterior damage increased from 40/50/60/70 to 60/80/100/120
* Treant Protector: Base movement speed reduced from 280 to 270
* Underlord: Firestorm Max Health damage increased from 0.8/1.6/2.4/3.2% to 1/2/3/4%
* Undying: Base armor increased by 1
* Viper: Viper Strike cooldown reduced from 60/45/30 to 50/40/30
* Visage: Summon Familiars cooldown reduced from 160/145/130 to 130
* Windranger: Windrun slow increased from 8/16/24/30% to 15/20/25/30%
* Winter Wyvern: Arctic Burn health damage increased from 8% to 9%
* Fixed a Brewmaster bug introduced a few weeks ago that causes the passive cooldown based component of Drunken Brawler to malfunction.
* Added new hero health bars which display hero level. The emphasized thousands health bar ticks have been reactivated.
* Fixed a number of bugs with spectating Siltbreaker games.
* Fixed a bug with combining items which could cause items to incorrectly be placed into the backpack.